Personalised Art Discovery for E-commerce (Desktop Concept)
ArtPick is a desktop e-commerce concept focused on simplifying the decision-making process when purchasing art prints online.
The goal of this project was to design a guided selection experience that reduces choice overload and increases user confidence through structured personalisation.
I approached this as a product thinking exercise, combining UX strategy, interaction design, and a cohesive visual system.
Online art marketplaces typically offer thousands of products across styles, formats, and price ranges. While variety is valuable, it often creates decision fatigue.
Users struggle with:
defining their own style
imagining how artwork fits their space
narrowing down overwhelming options
Most platforms rely heavily on filtering and search, but lack guided discovery. This creates friction, hesitation, and abandoned sessions.
How might we help users discover art that fits their taste and space without overwhelming them with excessive browsing?
The challenge was to design a structured yet engaging flow that:
supports self-discovery
feels lightweight and intuitive
integrates naturally into a traditional e-commerce environment
Problem
Users experience decision paralysis when browsing large art catalogues.
Solution
I introduced a guided recommendation quiz that translates subjective preferences into structured inputs.
Outcome
The experience shifts from passive browsing to active guidance, reducing cognitive load.
Problem
Traditional filtering systems require users to know what they are looking for.
Solution
The quiz reframes the journey into simple, emotionally driven questions about mood, colour, and space.
Outcome
Users can express preferences without needing design terminology, making the experience more accessible.
Problem
Personalisation often feels disconnected from the main shopping experience.
Solution
The recommendation results were designed as a natural extension of the product listing page, not as a separate tool.
Outcome
The flow feels integrated into the overall e-commerce journey, supporting conversion rather than distracting from it.
I analysed existing online art stores to identify common UX patterns and friction points.
Key findings included overwhelming product grids, unclear filtering hierarchies, and limited emotional guidance.
Gen Z & Millennials (18-35 years old)
Urban creatives, renters, and first-time homeowners
People who love aesthetics but don’t consider themselves "art experts"
Users who prefer digital-first, mobile-friendly experiences
For user research, I focused on understanding why people struggle to choose art online. I explored common frustrations, such as decision fatigue and the overwhelming number of options. I also analyzed competitor websites to identify gaps in personalization and ease of use. These insights helped shape ArtPick’s quiz-based approach, making the art selection process more intuitive and engaging.
For quantitative research, I analyzed data from online surveys and existing market reports on art-buying behavior. I looked at statistics on how users browse and purchase art, focusing on decision-making patterns and common drop-off points. This data reinforced the need for a guided shopping experience, leading to the development of ArtPick’s personalized quiz.
Survey Data (Hypothetical Example):
68% of users said they feel overwhelmed when choosing art online.
52% abandon their purchase because they’re unsure if the artwork will fit their space.
75% prefer personalized recommendations over browsing large catalogs.
Industry Insights (Real Data):
According to Artsy’s 2023 Art Market Report, 35% of online art buyers say they hesitate due to too many choices.
A Baymard Institute study found that 69% of online shopping carts are abandoned, often due to indecisiveness.
E-commerce brands using quizzes and guided selling see a 20-40% increase in conversions.
User Persona 1: Zuzana, the Urban Creative (Prague)
Age: 27
Occupation: Graphic Designer
Location: Apartment in Prague
Tech Savviness: High
Quote: "I need recommendations that match my style, not just a bunch of random options."
Goals
Zuzka wants to decorate her apartment with stylish art that reflects her creative personality.
She values personalized shopping experiences and prefers quick, curated recommendations.
Frustrations
She often feels overwhelmed by the sheer number of art options available online.
She struggles to find art that suits her taste and matches her modern home decor style.
Needs
Personalized art suggestions based on her aesthetic preferences and apartment layout.
A simple, time-saving shopping experience with intuitive navigation.
Behavior
Zuzka frequently shops online for home decor and enjoys discovering unique, modern art pieces.
She engages with brands that offer clear and minimalistic designs, as well as curated recommendations.
User Persona 2: Janko, the First-Time Homeowner (Brno)
Age: 32
Occupation: Software Engineer
Location: Suburban home in Brno
Tech Savviness: Medium
Quote: "I don’t want to spend hours figuring out what art suits my living room ... just give me a few good options."
Goals
Janko is in the process of decorating his new home and wants to find artwork that complements his minimalist interior design.
He is not an art expert but is interested in finding modern art that fits his space.
Frustrations
Janko finds it hard to choose the right art that matches his home’s design without feeling uncertain.
He doesn’t have much time for browsing countless websites or galleries.
Needs
Simple, curated art recommendations based on his preferences.
A straightforward online shopping process with recommendations tailored to his style and home design.
Behavior
Janko prefers shopping online for convenience, particularly for home decor.
He values functionality and clarity in online shopping experiences and looks for reliable guidance when making decisions.
I defined the primary user journey:
Landing → Quiz Entry → Preference Selection → Recommendation Results → Product Exploration
The focus was on creating a linear but flexible flow that remains transparent and predictable.
Low-fidelity wireframes were used to:
test quiz length and pacing
validate information hierarchy
ensure seamless transition between quiz and product results
Special attention was given to:
progress indicators
clarity of choice states
visual feedback
flow clarity
micro-interactions
transitions between quiz and results
emotional tone of the interface
The design was iterated to ensure the quiz feels lightweight rather than time-consuming.
This project demonstrates my ability to:
design structured decision-support flows
balance guidance with user autonomy
build a coherent desktop UI system
think beyond aesthetics and focus on interaction logic
It also strengthened my understanding of how personalisation can be embedded into traditional e-commerce models without increasing complexity.
Responsibility : UX research, UI design
Tools: Figma, Miro, Adobe Illustrator